Monday, July 2, 2007

Lara Croft Tomb Raider: Legend


Published by Eidos Interactive Ltd.
Developed by Crystal Dynamics, Inc.
Released 2006
Genre Action

Description :

Legend is the seventh major game in the Tomb Raider series, now for the first time developed by crystal dynamics along with the original character designer of the game's protagonist Lara Croft: Toby Grad.

Heroine Lara is searching for a South American relic, but her adventure takes a different course when rogue anthropologist Amanda Evert shows up. Presumed dead along with a team of graduate students after an accident in a tomb in Peru, where Lara was the only one to escape, Amanda is back with a score to settle as they both race, along with the shady James Rutland Jr., to obtain an ancient artifact. Many other characters, both friends and foes, will stir things up. The story takes Lara through locations all over the world, from the Himalayas to Ghana, Kazakhstan, Bolivia, Japan and England, including her famous mansion filled with secrets and collectibles. Aside from current events, Lara's past is also revealed, through flashbacks. Among other things, you will get to know how she lost her mother and why it is such a burden.

The typical third-person action-adventuring exploring is still present. Lara can move more freely, and is no longer limited by specific jumps. As you travel through rough environments, you will need to run, dive, swim, climb on poles, ladders, roofs, use zip lines, shimmy and vault, with acrobatic actions such as somersaults and flips. You need to cross difficult terrain, solve puzzles to advance or open up new areas, and engage in combat. New tools include a grappling hook, not only used to move around but also to haul enemies scorpion style, binoculars, a PLS (personal light source), flares, a PDA and a headset to keep in contact with tech support Zip.

Enemies are still rather scarce. Both humans and animals will attack you, and the game retains the auto lock-on mode, but now with a slide attack and close combat with both kicks and punches, plus bullet-time actions to get behind enemies quickly. Lara carries her trademark dual-wielded pistols, but can also pick up new weapons along the way, such as a shotgun and grenades. Missions take place in both indoor and outdoor environments, with arcade motorcycle and jeep sequences in between. As usual, Lara has a fancy outfit for each location.


Requirements :

Min.CPU PIII
Min.OS Win 2000
Min.RAM 256MB
Min.DirectX 9.0C
DVD ROM Speed 4X
Keyboard
Mouse
Internet/LAN
Offline Players 1
3D Accelerator

Trivia :
  • Tomb Raider: Legend has sold over 2.9 million copies.
  • Although the NEXT GEN mode for the PC version makes Lara and the environment look much better, it omits out a few effects seen in the normal mode. For example in the normal mode when Lara gets out of the water, you can see her wet and water dripping away from her skin. In NEXT GEN mode however, this effect is missing. Also in certain levels like Japan some of the Neon Lights are disabled in NEXT GEN mode.
Cheats :

Codes are unlocked by performing certain tasks during the game. A message with the code will appear to confirm successful completion of the task. Codes cannot be enabled until they are first unlocked in this manner.

Note: Use the following trick keep cheat codes enabled with a new game. After completing the game and time trials to unlock the use of the cheat codes, load a level and enable the "One shot kill" and "Bulletproof Lara" cheats. Quit the game and start a new game. The cheats should remain active. Note: This does not work with the weapon codes.

Textureless mode:
Hold [Backspace] and press 1 during game play. A sound will confirm correct code entry. To unlock this code, successfully complete the game.

One shot kill:
Hold [Backspace] and press 8 during game play. A sound will confirm correct code entry. To unlock this code, complete the Bolivia Redux level in Time Trial mode in under 4:15.

Bulletproof Lara:
Hold [Backspace] and press 7 during game play. A sound will confirm correct code entry. To unlock this code, complete the England level in Time Trial mode under 27:00.

Unlimited assault rifle ammunition:
Hold [Backspace] and press 3 during game play. A sound will confirm correct code entry. To unlock this code, complete the Japan level in Time Trial mode under 12:15.

Unlimited grenades:
Hold [Backspace] and press 4 during game play. A sound will confirm correct code entry. To unlock this code, complete the Kazakhstan level in Time Trial mode under 27:10.

Unlimited SMG ammunition:
Hold [Backspace] and press 6 during game play. A sound will confirm correct code entry. To unlock this code, complete the Peru level in Time Trial mode in under 21:30.

Unlimited shotgun ammunition:
Hold [Backspace] and press 5 during game play. A sound will confirm correct code entry. To unlock this code, complete the Ghana level in Time Trial mode under 20:00.

Draw enemy health:
Hold [Backspace] and press 2 during game play. A sound will confirm correct code entry. To unlock this code, complete the Bolivia level in Time Trial mode under 12:30.

Wield Excalibur:
Hold [Backspace] and press 9 during game play. A sound will confirm correct code entry. To unlock this code, complete the Nepal level in Time Trial mode under 13:40.

Wield Soul Reaver sword:
Hold [Backspace] and press 0 during game play. A sound will confirm correct code entry. To unlock this code, successfully complete the game with a 100% completion.

Hint: Bolivia: Gold statue:
After using the stone seesaw to boost the iron cages up to the platform, open the gate the normal way. Then, move one of the cages on the side off its plate just enough to lower the door one notch. Quickly move the cage back. Climb over to the exit and scale the side of the doorway to get on top of the door. The gold reward is at the top.

Hint: Bolivia: Silver statue:
On the first rope in Bolivia, turn left to find the cave that has the silver reward.

Hint: Ghana: Gold statue:
At the end of the level, when you stand on button that opens the timed door, do not enter that door. Instead, go to the under the door to find a golden statue.

Hint: Peru: Play soccer:
At the beginning of the level, look to your right to see a soccer ball. You can shoot the ball around. Hit it past the dummy in between the fences and for a goal.

Hint: Japan: Alternate costume:
When you reach a room which has a hanging dragon in it, you will find a large red box. Throw it to the floor to break it. You will get a gold statue that gives you a new costume.

Hint: Defeating Amanda:
Use the following trick to defeat the final boss Amanda in Beast form. When fighting Amanda, do not go near to the edge, go near Amanda while she is fighting, or go into the center of the platform. The easiest way to die is to jump off the edge, so be careful. When you get Amanda's health down about halfway, the beast will fall to the ground and an image of Amanda will appear on the beast's body. Get in close as quickly as possible. Face Amanda, and press [Interact]. This brings the beast's damage threshold down. If you do not do it quickly enough, the beast will rise and heal to full. You must down the beast four times to win. The beast will start by using a random attack every few seconds. Every time you down the beast, the chance is increased that the it will perform another random attack immediately after the first. This means that when you have downed Amanda three times, she is likely to attack four times very quickly. The following is a list of her attacks.

Spreading attack: The beast will stick its arms into the ground. After a slight delay, slow, red projectiles will fan out. This can be easily avoided by jumping over them. Note: This attack is when the beast is most susceptible to damage.
Upwards blast: The beast's quickest attack, it will pound the ground with its arms and a burst of energy will appear beneath Lara. This is the best reason to keep moving.
Melee attack: A simple swipe. Stay away from the beast and it will not use this attack.
Homing attack: The most commonly used attack. The beast fires a pink homing smoke-like projectile which will explode on contact. This has area of effect. The more accurate the blast, the more damage Lara will take and the farther she will fly.
Shockwave: The most devastating attack. It does not do a lot of damage but can fling Lara halfway across the platform. Avoid it at all costs. It acts like the homing attack, but looks bluish. There is a distinct difference in appearance between the two projectiles.

Hint: Defeating the Unknown Entity in the Tesla room:
The goal is not to destroy the Entity, actually. The main objective is to remove the sword fragment for the machine directly above the Tesla turret. Ignore the Beast the entire time. First, pull the four levers around the room. They are on the outer wall and easily accessible. Then, hop into the Tesla turret. If you are knocked out of the turret, hop back in, healing as needed. Here, you must use the turret's "repel" function to launch the four lowered Tesla balls into the beams of energy. Do not use the "attract" function, as this will just slow you down. Once you have completed the entire circuit, wait for the electricity to die down then do it again. When you complete the circuit the second time, get out of the turret, switch to first person view, then use the grapple on the sword fragment and pull it out.

Hint: Object models:
Collect all the silver rewards from a level to unlock all object models from that particular location.

Hint: Character profiles:
Collect the indicated number of bronze rewards to unlock the corresponding character profile.

Alister Fletcher: 90%
Amanda Evert: 70%
Anaya Imanu: 30%
James Rutland: 50%
Lara Croft: 10%
Shogo Takamoto: 40%
Toru Nishimura: 40%
Unknown Entity: 100%
Winston Smith: 80%
Zip: 20%

Hint: Pistol upgrades:
Collect the indicated number of silver and bronze rewards to unlock the corresponding pistol upgrade.

Increased magazine capacity: 25%
Increased accuracy: 50%
Increased damage: 75%

Hint: Alternate costumes:
Complete the indicated task to unlock the corresponding alternate costume.

Amanda (winter): Complete Kazakhstan in Time Trial mode.
Amanda: Complete Ghana in Time Trial mode.
Biker (no jacket): Collect all silver and gold rewards in England.
Biker (red jacket): Collect all silver rewards in England.
Biker: Complete England: King Arthur's Tomb.
Catsuit: Collect all gold rewards in Japan.
Classic (gray): Collect all gold rewards in Ghana.
Classic: Collect all gold rewards in Peru.
Evening (red): Collect all silver rewards in Japan.
Evening (ripped): Complete Japan: Meeting With Takamoto.
Goth (laced shirt): Complete Japan in Time Trial mode.
Goth: Complete England in Time Trial mode.
Legend (black): Collect all silver rewards in Croft Manor.
Legend (blue): Collect all silver rewards in Peru.
Legend (pink): Collect all silver rewards in Ghana.
Legend (Union Jack): Collect all silver rewards in Bolivia.
Snowsuit: Collect all gold rewards in Nepal.
Special Forces (urban): Collect all gold rewards in England.
Special Forces: Collect all gold rewards in Kazakhstan.
Sport (green): Complete Bolivia in Time Trial mode.
Sport: Collect all gold rewards in Bolivia.
Sport: Collect all gold rewards in Bolivia.
Suit (cream): Collect all silver and gold rewards in Croft Manor
Suit: Collect all gold rewards in Croft Manor.
Winter (no coat): Complete Kazakhstan: Project Carbonek.
Winter (no coat, orange): Collect all silver rewards in Kazakhstan.
Winter (orange): Collect all silver rewards in Nepal.
Winter (pink): Complete Nepal in Time Trial mode.
Winter (pink, no coat): Complete Peru in Time Trial mode.
Winter: Complete Kazakhstan: Project Carbonek.

Hint: Differently climbing style:
To make Lara climb up ledges differently hang from a climbable ledge and hold [Up] or any other key so that she is looking over the ledge. Then, hold [Space] and after a few seconds Lara will climb the ledge differently.

Hint: Legacy Of Kain reference:
In Croft Manor, on the right-hand side of the main stairs is a portrait of Kain, as it appears in Legacy Of Kain: Defiance. Eidos, producer of Tomb Raider, also produces the Legacy of Kain series.

No comments: