Thursday, July 12, 2007

Prey

Published by Human Head Studios, Inc.
Released 2006
Genre Action

Description :

When Tommy, a garage mechanic, defends his girlfriend in a bar fight in a Native American reservation in Oklahoma, the entire bar, along with everyone inside, is sucked into a shuttlecraft. They are transported into The Sphere, an enormous, organic alien ship. Tommy is set free by one of the denizens and his task is to save his girlfriend Jen and grandfather Enisi, and find out what the meaning of The Sphere is.

This 3D-shooter, based on a modified version of the Doom 3 engine, takes place entirely inside the gigantic ship. As a combination of organic and cybernetic structures, gravity is defied: with the proper grids activated, you can walk on walls and ceilings. There are also multiple dimensions inside the ship you can cross using portals. During his quest, Tommy struggles with his Native American lineage. The ghost-like hawk Talon is always on your side and you sometimes cross over to another land to get help from your grandfather. Tommy can also shift to Spirit Walk, an alternate dimension in the game to get past obstacles and solve puzzles. When you die, you are also transported to another realm where you have to shoot lost souls with your spirit bow before being sent back. Your new health and spirit status will be based on your performance there.

The weapons Tommy uses are usually organic, with secondary fire functions. The arsenal includes a wrench, a rifle, crawlers, an acid sprayer, an auto cannon, a leech gun (chargeable with fire, ice, red orbs or lightning), a rocket launcher and the spirit bow. Certain parts of the game require you to explore large areas in a flying pod. You can use it to engage enemies or use the tractor beam to move objects. Navigation, often with a distinct lack of direction, is reminiscent of Descent then. Puzzles usually require you to decipher codes, activate switches and find entrances.

Requirements :

Min.CPU PIV
Min.OS Win 2000
Min.RAM 512MB
Min.DirectX 9.0C
CDROM Speed 8X
Keyboard
Mouse
Internet/LAN
Offline Players 1
Online Players 8
3D Accelerator
Game also uses OpenAL for sound.

Trivia :
  • The game depicts the Cherokee "Land of the Ancients" as being a stylized desert, reminiscent of Arizona. While this is likely intended to depict Oklahoma, it is incorrect. The Cherokee people are not, in fact, originally from Oklahoma. Originally, the Cherokee tribe resided in the general areas of North Carolina, Tennessee, etc. It was not until the Trail of Tears that the Cherokee people lived in Oklahoma.
  • The game is dedicated to the memory of William Scarboro, who died of an asthma attack on 9 August 2002. He was the game's original lead programmer in 1995, and devised the portal technology in the game's original incarnation.
  • In October 2006, the Triton digital distribution service used to activate the Windows version, was disabled, leaving the users in the cold. 3D Realms promised to look into it and soon after Triton announced that it would work on a patch to remove the dependency from the live system and allow you to backup / copy and play your games. A next step will be to make the game run without any of the Triton code.
  • There is a cool feature in Prey that people may not notice. If you have played the demo and uninstalled it but kept the save games, the retail version will recognize those saves, allowing you to resume the game at the latest save point you have. This way, you will not need to start the game all over again when you pick up your copy at the store.
  • At the time of the first confrontation with the possessed demon children you can hear toy music box melody playing in the background; It is the same exact melody that was playing in first Max Payne in the scene Max's family was murdered.
  • In one of the Art Bell radio chats, someone says "They've been preying on us since 1995!" This is a reference to Prey's development time, as 1995 was when development on the game was started.
Cheats :

Start the game with the +set com_allowconsole 1 command line parameter. Hold [Ctrl] + [Alt] + ~ during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function.

Note: Some console commands only work in developer mode. Use the devmap command first.

Effect Code
List commandslistcmds
Center viewcenterview
Clear the consoleclear
Close a portalcloseportal
Dump console text to \base\.txt condump
Damage indicated entity; use listentities for entities damage
Load a map in developer modedevmap
Exit gameexit
Display current map name in consolegetmapname
Teleport to putpos saved location getpos
Display current view positiongetviewpos
Spawn indicated itemgive
Give indicated gun energy for the Leech Gun giveenergy
God modegod
Heart beat pulse on healthhealthpulse
Hide all entities of a class or namehide
Suicidekill
Remove all monsterskillmonsters
Remove all moveableskillmoveables
Remove all ragdollskillragdolls
Kill targeted objectkillthis
List active game entitieslistactiveentities
List game classeslistclasses
List game entitieslistentities
List entity defslistentitydefs
List all modelslistmodels
List monsterslistmonsters
List spawn arguments of an entitylistspawnargs
List system commandslistsystemcmds
list tool commandslisttoolcmds
List type infolisttypeinfo
Load indicated mapmap
No clipping modenoclip
Disable the player as a targetnotarget
Open a portalopenportal
Display current playtimeplaytime
Possess the playerpossessplayer
Print extra map keys of targeted object print
Save location; used with getpos putpos
Quit the gamequit
Record the current view position with notes recordviewnotes
Remove all entities of a class or name remove
Set player gravitysetplayergravity
Set current view positionsetviewpos
show all entities of a class or nameshow
Show any view notes for the current map; repeat to see next note showviewnotes
Spawn a game entityspawn
Spawn indicated number of entitiesspawnabunch
Heart beat pulsespiritpulse
Take notes about the current map from the current view takeviewnotes
Teleport to an entity locationteleport
Enter or exit a shuttle with gunstoggleshuttle
Toggle talon targetstoggletalontargets
Trigger targeted objecttriggerthis
Unpossess the playerunpossessplayer
Display current view positionwhere


Simplified third person view:
Create a backup copy of the file before proceeding. Use a text editor to edit the "preyconfig.cfg" file in the game folder. Add the following line to the file.

bind "p""toggle pm_thirdperson"

Then, press P during game play to toggle third person view.

Simplified console:
Start the game with the +set com_allowConsole 1 command line parameter. This allows you to access the console in game by pressing ~.

Casino mode:
Successfully complete the game. Then, select "New Game" at the main menu. The "Casino Mode" option will now appear above the normal difficulty setting. Select that option to play the casino games in Jen's bar.

Cherokee mode:
Successfully complete the game. Then, select "New Game" at the main menu. The "Cherokee Mode" option will now be unlocked.

Concept art galleries:
To unlock the first gallery, successfully complete the game under the normal difficulty setting.

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