Sunday, June 3, 2007

Quake III: Arena


Published by Activision, Inc.
Developed by id Software, Inc.
Released 1999
Genre Action

Description :

Quake returns for its third action fest, however on this occasion the emphasis is on multiplayer and team gameplay over the series' single player roots.

The games storyline will take you through a number of 1on1 and team based challenges, slowly ranking upwards in difficulty, as the character of your choosing. As usual, there are a number of weapons (from the trusty shotgun to the BFG, and everything in-between) that will aid you in battle, along with power-ups and armour which all comes in handy to keep you alive as long as possible.

Online multiplayer is where Quake III: Arena is at. You'll get the chance to battle your friends in a range of different game modes, including Deatmatch, Team Deathmatch, 1 Flag Capture The Flag, Capture The Flag and Possession. Again, the emphasis in most of the game modes is in team play, whether it be holding off the opposition as your teammate collects and scores the flag, or protecting you and your team as you horde the skull over time.

Requirements :

Min.CPU PIII
Min.OS Win 98
Min.RAM 128MB
Min.DirectX 7.0
CD ROM Speed 4X
Keyboard
Mouse
Internet/LAN Support
Offline Players 1
Online Players 32

Notes :

Supported 3D chipsets:
  • All 3dfx chips
  • ATI Rage Pro & Rage 128
  • S3 Savage 4
  • nVIDIA Riva 128 and 128ZX
  • nVIDIA Riva TNT and TNT2
  • nVIDIA GeForce 256
  • Matrox G200 & G400
  • Intel i740

  • Trivia :
    • While this game was in development, it was referred to as Trinity. This was an obvious reference that it was using the third and possibly final Quake engine

    • The game contains a reference to a popular online comic called User Friendly (www.userfriendly.org). When playing on q3dm19, pick up the fly power-up from the top of the level and fly all the way down until you’re below the final platform. Look up at the central floor and you’ll see an image of the Dust Puppy, as featured in the comic.
    • A downloadable add-on map pack is available on many Quake 3 sites on the 'net, which contains all the maps from the Dreamcast release of the game. This add-on pack allows players of the windows/linux version to play on servers with Dreamcast players. This makes Quake 3 one of the first games to support transparent Internet play between a game console and the PC!

    • "Quake III Arena" presents some of the heroes from previous Id games as playable skins, including the Space Marine from "Doom", the marine from "Quake", and a few of the different marines from "Quake II". All of these models and skins have both male and female counterparts, and different color variations.
    • id Software released a technology demo of the game, called Q3Test, in early 1999. In the following five days, 2 million Quake 3 Test internet games were started worldwide. That works out to around 4 games every second.
    • 50,000 copies of the game were sold within the first 3 days of its release.

    Cheats :

    Display the console at any point in the game (during game play or at any screen). Type /sv_cheats 1 then enter /devmap map

    Use the one of the following values for map:
    q3dm
    <1-18> or q3tourney<1-6>
    Or, you can use any custom map (leave off the map extension *.bsp)

    The game will load in single-player mode with the current settings of the bot variables, and cheat mode enabled. Enter one of the following console commands to activate the corresponding cheat function.

    Effect Code
    All skills unlocked at skill 1/iamacheater
    All skills unlocked at skill 100/iamamonkey
    Toggle God mode/god
    Toggles no clipping mode/noclip
    All weapons and ammo1/give all
    Spawn indicated item/give
    Change view range/cg_thirdpersonrange <320-500>
    Change view angle/cg_thirdpersonangle <-360-360>
    Change gravity2/g_gravity <0-800>
    Hidden Sarge skin/model sarge/krusade
    Set team model/team_model
    Quad damage /give quad damage
    Flight ability /give flight
    Invisibility/give invisibility
    Move faster; default is 320/g speed
    Regenerate damage/give regeneration
    Invincible against lava, drowning, acid and similar hazards /give battle suit
    100 health over the limit /give mega health
    Use indicated character head/headmodel *
    Use indicated head for team/team_headmodel *
    Set rail gun trail time/cg_railtrailtime
    Set gravity/g_gravity
    Third person view /cg_thirdperson 1

    1. The Grenade Launcher and the BFG10K weapons that are unlocked by this codes function, but the graphics are incomplete. It will appear that your character is not holding any weapon when they are selected.
    2. Set to 0 to fly, 800 is default.

    Item names:

    Use one of the following item names with the /give code.
    allammo
    armor
    battle suit
    bfg10k
    flight
    gauntlet
    grappling hook
    grenade launcher
    haste
    health
    invisibility
    lightning gun
    machinegun
    medkit
    personal teleporter
    plasma gun
    quad damage
    railgun
    regeneration
    rocket launcher
    shotgun
    mega health
    speed

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