Showing posts with label sierra. Show all posts
Showing posts with label sierra. Show all posts

Monday, July 2, 2007

F.E.A.R Combat

Published by Sierra Entertainment, Inc.
Developed by Monolith Productions
Released 2006
Genre Action

Description :

F.E.A.R. Combat is a standalone multiplayer component based on F.E.A.R, but released for free, less than a year after the original game. F.E.A.R. already had full multiplayer options, but this 1.76GB component allows everyone to join the online battles, without needing to buy the game.

It includes 22 multiplayer maps, 10 game modes, all the weapons and updates, and the ability to play user-generated content. You only need to apply for a free CD key. Users of this version can also play against the owners of the original game.

The game modes include Deathmatch, Slowmo Deathmatch, Team Deathmatch, Slowmo Team Deathmatch, Elimination, Team Elimination, Capture the Flag, Slowmo Capture the Flag, Conquer All and Control.

Requirements :

Min.CPU PIV
Min.OS Windows XP
Min.RAM 512MB
Min.DirectX 9.0C
Media Type Download
Keyboard
Mouse
Internet
Online Players 16
3D Accelerator

Trivia :
  • Sierra announced this game only nine days before the release. The first press release was sent out on 8th August and the game was released on 17th August.
Cheats :
No cheats yet.

Thursday, May 31, 2007

Ground Control

Published by Sierra On-Line, Inc.
Developed by Massive Entertainment
Released 2000
Genre Action, Strategy

Description :

The year is 2419 and rival mega corporations Crayven Corporation and the Order of the New Dawn use the overt force of their armies to acquire and hold resources in outlying colonies.

You are selected to lead Crayven Corp. expeditionary forces to secure the resources of remote planet Krig-7b. The New Dawn have already occupied the planet, in an attempt to acquire a secret item of unkown, but unimaginable power. Your task is to prevent the New Dawn from unlocking this secret.

Gameplay. Ground Control is a fully three-dimensional Real Time Strategy Game. Squads operate on a fully-three dimensional battlefield. Line of sight, ground cover and terrain advantage all come into play.

Field commanders can easily zoom in and out from high vistas for a strategic view of the battlefield, all the way down to the highly detailed individual unit.

Harvesting the farm, developing units through a technology tree, refining special gas, or mining magic crystals, as found in other RTS games, does not take place in real combat. The same holds for Ground Control. There is no harvesting or technology tree in Ground Control. Players only have the squads available in the field that they deploy in dropships, with reinforcements availalbe in limited supply. Resource management in Ground Control is the use and defense of combat field squads, not of harvesters or builders.

Ground Control units (managed in groups, or Sqauds), are divided between the Crayven Corporation and the Order of the New Dawn. Individual units are detailed, fully rendered and animated 3d models.

The Crayven Corporation tend to use more traditional squad types, such as tracked vehicles, that use explosive type weapons. For example, Crayven use the Armored Personnel Carrier with its field repair capability to assist in battlefield repair, and of course to deploy is effective "Marine" Rifle Infantry. The light, medium and heavy battlefield tanks (refered to as Terradynes) serve as the main Crayven offensive force, in addition to artillery squads. The Crayven will also deploy its airborne units (Aerodynes), such as the fighter, attack, or bomber class Squads.

The Order of the New Dawn employ less traditional squads to the battlefield. The New Dawn deploy hovering, high speed, high mobility units that use energy-based weapons. In addition to light, medium and heavy 'Hoverdynes' (floating tanks), for example, the New Dawn employ powerful hovering beam platforms for artillery support. The New Dawn's armies are further bolstered by a several air squads.

All told, players in service for the Crayven Corporation have forteen unit types (four air units, and ten ground unit types) available. New Dawn desciples will have also have fourteen squad types (eleven ground units and three air) at their disposal. Both armies have special weapons and equipment for each squad.

The units for both corporations are available in the single player Ground Control campaign. The first several missions are completed under the banner of the Crayven Corporation, using Crayven squads. Later, the player uses New Dawn squads to complete missions.

Ground Controls squads are easily customizeable. Squads can be outfitted with numerous special weapons and equipment, such as tactical nuclear shells, or deployable turrets.

Ground Control does not ship with 'skirmish' support. It is not possible to call up a game and play against Artificial Intelligence opponents on all multiplayer Ground Control maps. Cooperative play (multiplayer completion of the single player campaign) is also not supported. Another significant limitation is that Ground Control currently does not have an in-game save feature.

Ground Control Multiplayer gameplay is fast paced, with emphasis on tactics. Ground Control is the first RTS game featuring 'drop-in' support: Players may simply log in to a Ground Control drop-in game in progress, rapidly outfit their sqauds, and join in the combat.

Gameplay types include traditional deathmatch, where players are awarded points for destroying enemy squads. Ground Control mutliplayer also includes 'Scorezone,' and 'Flagzone' modes, where players are awarded for retaining control of strategic locations in the multiplayer arena. Teamplay is also fully supported, with up to eight players in a match.

Ground control multiplay, supporting LAN and internet play, is customziable. Ground Control hosts can set the technology level available, either restricting, or providing access to more advanced squads. Hosts may also adjust the overall damage level for all squads, ranging from 'wimpy' to the devastating 'viking' damage setting. They may also adjust game score and timelimits, map cycles, squad weapon and equipment loadout, and the availability/vitality of the APC.

In addition, Ground Control ships with an (unsupported) map editor, GenEd, out of the box. GenEd, used by Massive Entertainment in production of Ground Control, is a tool for creation of single- and multiplayer missions.

Requirements :

Min.CPU PIII
Min.OS Win 98
Min.RAM 128MB
Min.DirectX 8.0
CDROM Speed 4X
Keyboard
Mouse
Offline Players 1
Hard Drive Space 400 MB
33.6 Kbps Modem

Trivia :
  • On June 25, 2004, Vivendi made Ground Control a free download (460MB) in order to promote the release of Ground Control 2.
  • The Ground Control training session voice, as well as the Crayven Corporation field voice is supplied by Heidi Ernest, the same voice as Homeworld's Karan Sjet, the Mothership.

Cheats :

Press M + S + V at the main menu. Then enter one of the following codes at the prompt to activate the corresponding cheat function.

Effect Code
Press ~ to display console window console
God Mode for all unitsgod
Disable God modenot god
Unlock all campaign missions in custom game menu gimme maps
Secret Sabotage Mission unlocked in custom game menu the new generation of rts-games
Flashlight GUIflashlight
Alternate texturesfrom massive with love

Wednesday, May 30, 2007

SWAT 3:Close Quarters Battle


Published by Sierra On-Line, Inc.
Developed by Sierra On-Line, Inc.
Released 1999
Genre Action, Simulation, Strategy

Description :

2005. After many negotiations, the United Nations Nuclear Abolishment Treaty is about to be signed in L.A., celebrating what's to be named the "Global Peace Day". However, the joyous occasion is also seen by domestic and international terrorists as a soapbox for their demands, and it's up to SWAT to keep everything going as planned. As if terrorist threats are not enough, two portable nuclear demolition devices are for sale... in the L.A. area.

A tactical FPS, the player is in control of a five man strike team, and it's up to him to guide the other two-man teams to complete each mission, for a total of 16, ranging from dangerous arrests, hostage rescue, VIP escort to track and disarm bombs, while visiting landmarks of the city such as the City Hall or the Convention Center (where the E3 takes place). To help the strike team, each officer has one of four standard-issue weapons to choose from, a sidearm and utilities such as glowsticks, C2 door breaching charges, CS gas, flashbangs and the always useful optiwand, to know what's after the corner and the Leatherman tool, to disable electronic devices and unlock doors.

Requirements :

Min.CPU PIII
Min.OS Win 98
Min.RAM 128MB
Min.DirectX 8.0
CDROM Speed 4X
Keyboard
Mouse
Offline Players 1
Online Players 8

Trivia :
  • One of the missions in this game includes what may be a reference to the old Police Quest series which spawned the SWAT series. In the mission where you retake a bank from terrorists holding bank employees hostage, one of the women being held captive is listed in the mission briefing as Marie Bonds, well known to Police Quest fans as the wife of protagonist Sonny Bonds.
Cheats :

Press [Shift] + ~ during game play to display the console. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: Press [Shift] + @ during game play to display the console in the European version of the game.

Effect Code
Force a team mate to fire their weapon whosyourboss
More gorenc17
Night missions played in daytimenoshades
No pants or shirtscasual
Rapid firedoubleshot
Shoot rats to make them rabidrabies
Slow modejohnwoo
Suspects harder to killhotstuff
Suspects will not surrenderjustin
Team God modeswatlord
Unlimited ammunitionbiggerpockets
.BMP screenshot in game folderscreenshot
Paintball bullets; does not kill target paintball
Win current missioniamleet

Note: After entering the paintball code, press [Enter]. Unlike the other codes, it will not stay on the board. To exit the cheat section, press [Esc].

Do not harm team members or hostages:
Create a backup copy of the file before proceeding. Use a text editor to edit the "swat.cfg" file in the game directory. Change the line "shootgoodguys=1" to "shootgoodguys=0". Your bullets will not harm your fellow team members or hostages during game play.

Hint: Avoid getting shot while peeking:
To avoid getting shot when peeking past an obstacle, use your camera to look before moving in for the kill.

Hint: AI officer killed:
Play the game in co-op mode. If you have a window of your teammates, the AI Officer you have in the window will be killed first.

Tuesday, May 29, 2007

Contract J.A.C.K


Published by Sierra Entertainment, Inc.
Developed by Monolith Productions, Inc.
Released 2003
Genre Action

Description :

Contract J.A.C.K. is the official prequel to No One Lives Forever2 : A Spy in H.A.R.M.'s Way.The game revolves around John Jack, a contract killer under the H.A.R.M. flag. Jack is sent on a mission by H.A.R.M., whether he likes it or not, to stop an Italian crime organization. Contract J.A.C.K. lets players explore "the dark side" of the No One Lives Forever universe, using a large arsenal of weapons over 10 single player levels.

Requirements :

Min.CPU PIII
Min.OS Windows 98/XP
Min.RAM 128MB
CD ROM Speed 4X
Min.DirectX 8.0


Trivia :

Here are a few references to the other NOLF games I found:

  • The game begins above the Drunken Scotsman (Magnus Armstrong?) which has a vandalized poster advertising Inge Wagner.
  • During the insertion into Czechoslovakia, Cate Archer is briefly visible near a rabbit.
  • Cate Archer wanted posters pop up from time to time.
  • The game shows off H.A.R.M.'s NOLF2 lair including comments on the "lava".
Cheats :

Press T during game play, then type one of the following codes to activate the corresponding cheat function.

Effect Code
God modegod
Full ammunitionammo
All gunsguns
All weapons, ammunition, health, armor kfa
Scopes, silencer and camera zoommods
Full armorarmor
Full healthhealth
Spawn snowmobile in snow levelsrosebud
Invisibilitypoltergeist
Levelmaphole
Get Skillpoints (Level 3-4)skillz
Stronger explosionsbaddaboom
Show Positionpos
Show Versionbuild