Showing posts with label tom clancy. Show all posts
Showing posts with label tom clancy. Show all posts

Sunday, July 1, 2007

Tom Clancy's Splinter Cell: Double Agent


Published by Ubisoft Entertainment SA
Developed by Ubisoft Shanghai Studios
Released 2006
Genre Action, Strategy

Description :

In Sam Fisher's first next generation adventure, the splinter cell has a tragedy befall him. Shortly thereafter, Sam's life collapses around him. He becomes more distant from Third Echelon. In fact, he even goes so far as to get himself arrested.

But it's all part of the plan. Sam Fisher is now a double agent, working for both the NSA and a terrorist organization known as the JBA, or John Brown's Army. Sam is for the most part a good guy still. But will that remain? Will Sam do good for the NSA and bring the organization to justice, or will the lure of the terrorist group overpower and overcome Sam?

The choices you make affect that outcome. Moral questions will pop up in various places throughout the game. Do you shoot a prisoner to earn trust with the JBA, or do you hold off, keeping the NSA on your side? Whatever outcome you decide on, your trust with one will go down and the other will go up. This trust system is a new addition to Double Agent.

As you work your way through ten missions, your best friends are shadow and silence. You can go in guns blazing, but you won't get far. As a master spy, Sam will have to sneak around crates and walls, hide under vehicles and tables, sneak through highly guarded areas, and bypass electronic, fingerprint, voiceprint and retinal locked doors. You must interrogate or hack for keycodes and combinations, and you have the choice of knocking an enemy unconscious or killing them. When hanging by a rail, you can let an enemy guard walk by, or reach up, grab him and throw him to his death. Your best weapon is your mouth. Lure an enemy to your location by whistling, then sneak around him as he abandons his patrol to find the source of the noise. Your configurable weapon is really a backup.

Sam will go on many missions as a double agent. You'll be visiting the JBA headquarters in New York City, you'll travel to the Congo to rescue a soldier, you'll board a cruise ship in Cozumel wearing shorts in broad daylight with minimal cover, forcing you to change your stealth patterns. You'll wind up in the middle of a wartorn city, in the middle of a battle between guerrillas and the military, both of which want you dead. Your missions are varied, and all can be completed without firing a single bullet.

Multiplayer is similar to the past Splinter Cell games. You take on the role of either a spy or a mercenary; spies are played from the standard, third-person perspective, while mercs are played from the first-person perspective. Spies are tasked with stealing sensitive documents; mercs are tasked with killing the spies and protecting the documents. Each side has its own unique weapons and items. Spies do not have conventional weaponry, meaning nothing that can kill a merc, but they have several gadgets and devices to help them. Mercs are blessed with a high-powered rifle, grenades, and the ability to toggle various vision modes.

The PS3 version includes some additional content: a new female spy character (multiplayer), two new maps based on a new environment (multiplayer), a new set of co-op challenges and some refinements for the existing content.

Requirements :

Min.CPU PIV
Min.OS Win 2000
Min.RAM 1GB
Min.DirectX 9.0C
DVD ROM Speed 4X
Keyboard
Mouse
Internet/LAN
Offline Players 1
Online Players 6
3D Accelerator

Cheats :

Create a backup copy of the file before proceeding. Use a text editor to edit the "splintercelluser" and "splintercelluser1" files in the "\ubisoft\tom clancy's splinter cell double agent\scda-offline\system" folder. Scroll down until you find the area with the key bindings.

For example, use [F2] to [F4] and bind one of the following codes to a function key as indicated. Press it during game play to toggle the corresponding cheat function. Note: The game may crash after some time. For example:
F2=invisible
F3=invincible
F4=ammo
Effect Code
Flight modefly
Invisible to NPCsinvisible 1
Invincibilityinvincible 1
Get healthhealth
Get ammunitionammo
No clipping modeghost
Disable no clipping and flight modeswalk
Freeze enemiesplayersonly
Kill all enemieskillpawns
Spawn airfoil roundsummon echeloningredient.eringairfoilround
Spawn flashbangsummon echeloningredient.eflashbang
Spawn frag grenadesummon echeloningredient.efraggrenade
Spawn smoke grenadesummon echeloningredient.esmokegrenade
Spawn sticky camerasummon echeloningredient.estickycamera
Spawn sticky shockersummon echeloningredient.estickyshocker
Spawn wallminesummon echeloningredient.ewallmine

Elite mode:
Successfully complete Solo mode.

Hint: Alternate endings:
Complete the indicated task during the final mission to see the corresponding ending after the bomb is disarmed.

Ending A (Good): Have NSA trust above 33% and save at least two of the three targets (cruise ship, Hisham, and Lambert).
Ending B (Normal): Have NSA trust below 33%, and save the cruise ship, Hisham, and Lambert. Alternately, allow two of the targets be destroyed but have NSA trust above 33%.
Ending C (Bad): Destroy all three targets. Alternately, destroy two targets and have NSA trust below 33%.

Hint: Bonus equipment:
Complete the following special objectives in single player mode to unlock the corresponding item.

Electric Lock Pick: Primary objectives in JBA HQ 1.
EMP Device - Enhanced: Primary objectives in JBA HQ 1.
EMP Grenade: Secondary objectives in the Iceland Assignment.
EMP Grenade - Attachment: Secondary objectives in the Cozumel Assignment.
Explosive Sticky Camera-Attachment: Secondary objectives in the Iceland Assignment.
Frag Grenade - Attachment: Primary objectives in JBA HQ 3.
Gas Grenade: Primary objectives in JBA HQ 1.
Gas Grenade - Attachment: Secondary objectives in the Cozumel Assignment.
Hacking Device - Force Hack Upgrade: Primary objectives in JBA HQ 2.
Hacking Device - Software Upgrade: Secondary objectives in the Shanghai Assignment.
Night Vision - Enhanced: Primary objectives in JBA HQ 3.
Shotgun Shell - Attachment: Secondary objectives in the Okhotsk Assignment.
Smoke Grenade - Attachment: Secondary objectives in the Shanghai Assignment.
Sonic Grenade - Attachment: Primary objectives in JBA HQ 2.
Ultrasonic emitter: Secondary objectives in the Ellsworth Assignment.
Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment.
Wall Mine-stun: Secondary objectives in the Ellsworth Assignment.

Hint: Ellsworth Penitentiary: Get back to cell:
When you sneak out of your cell by crawling under the bed and getting the walkie-talkie, you must get back under the time limit. When you are up on the grating, instead of taking the pipe down drop off. You will knock out a guard. Then, go back to your cell and act normal. The grating is the only way down.

Hint: Kinshasa: Extended level:
At the end of the ninth mission, Kinshasa, when you have a sniper to shoot Hamza Hishima do not shoot him. If you do you will complete the mission. If you do not, the crane you are on will fall down. Then Emile will yell at Sam for missing Hishima. Sam angrily turns off his radio and the level in now extended for several minutes.

Sunday, June 17, 2007

Tom Clancy's Ghost Recon : Advanced Warfighter

Published by Ubi Soft Entertainment Software
Developed by GRIN
Released 2006
Genre Action

Description :

The year is 2013 and you play as Captain Mitchell, commander of a Ghost Recon team, on a mission in Mexico City where rebels are attempting a coup, putting Mexico and the USA in danger.

To deal with the different situations you have to face, taking out AA-guns or defending injured personnel until the rescue team arrives, you do not only have access to top-notch weapons like the different versions of the MR-C, but also to futuristic equipment like a drone that flies over the battlefield to spot enemy units.

The PC version was developed almost independently from the Xbox 360 version, so there are notable differences between the two. The most important changes can be found in the Cross-com design. It is split into 3 parts: the support list, the video feedback and the order system. The support list is always displayed on your HUD and allows you to see all units at your disposal at all time. Through the order system, you can give them commands on the fly. The video feedback section allows you to see through the eyes of one of your team members, but unlike the Xbox 360 version, you only see rough shapes of the environment. To see it in its full glory, you have to link yourself completely into the video feed, which then obstructs your own view.

The tactical map allows you to see a satellite feed of the mission area and provides micromanagement for your team by setting waypoints for each team member and deciding when to execute them. You can also spot enemies early when they are on open ground, to better plan your attack route.

Before each mission, you can equip your squad with different weapons. There is room for multiple weapons, but each member has a maximum weight he can carry and it also influences how fast you become fatigued when sprinting. Your weaponry can be modified with silencers, front grips, red dot sights or grenade launchers. Additional ammunition can also be carried along. During fights, you can collect ammo of dead opponents, but not the weapons themselves.

When you are tired of your teammates' AI, you can play through the entire game in the co-op mode for up to 4 players (missing players are replaced by bots) or play against up to 32 players (16 more than the Xbox 360 version) in the Domination mode where two teams of Ghosts fight over the control of different zones, scattered over the map and connected by supply lines.

Requirements :

Min.CPU PIV
Min.OS Win 2000
Min.RAM 1GB
Min.DirectX 9.0c
DVDROM Speed 4X
Keyboard
Mouse
Internet/LAN
Offline Players 1
Online Players 32

Cheats :

Warfighter difficulty:
Successfully complete the game to unlock the Warfighter difficulty setting.

Hint: Extra ammunition:
If you are running low on ammunition, anytime you see a firearm laying on the ground walk over top of it. You will pick up the clip. The other Ghosts will also do this automatically if they walk over a firearm that is the same as what they are equipped with.

Hint: Restore health:
If you are not doing too well and have been hit a few times, press [Esc] to go the main menu and reload from the most recent save point. You will resume with a full health gauge.

Sunday, June 3, 2007

Tom Clancy's Ghost Recon

Published by Ubi Soft Entertainment Software
Developed by Red Storm Entertainment, Inc.
Released 2001
Genre Action,Strategy

Description :

The year is 2008, and Russian rebels have taken over Moscow in an attempt to restore the old communist regime. You are in command of The Ghosts, an elite military team and the United States' first line of defense.

Both single-player and multiplayer modes are available. In the single-player missions, you have an entire platoon of men at your disposal. In multiplayer, you command just one man, with the rest of your platoon controlled by humans instead of the computer.

Ghost Recon is a first-person tactical shooter. You can choose one of four characters: sniper, rifleman, demolitions expert, and support expert, with specialists being unlocked as you complete the single-player missions.

Requirements :

Min.CPU PIII
Min.OS Win 98
Min.RAM 128MB
Min.DirectX 8.0
CDROM Speed 4X
Internet/LAN Play Supported
Keyboard
Mouse

Notes :
Requires 16MB 3D accelerator.
Requires 1GB minimum hard drive space.


Trivia :
  • Tom Clancy's Ghost Recon was ranked # 14 in the 50 Best Games of All Time list published by PC Gamer Magazine in its April 2005 issue.

Cheats :

Press [Keypad Enter] to display the console window. Then, enter one of the following codes to activate the corresponding cheat function.

Effect Code
Achieve objectives one at a timecisco
All inventory itemsrefill
Change your kit to specified filekit
Chicken grenadeschickenrun
Disable constant shaky screenrumbleoff
Enable constant shaky screen rumbleon
Exit gamequit
Faster movementrun
God modesuperman
Hide corpse names hidecorpse
Invisibilityshadow
Lose current mission autolose
Mark location on map for teleportmark
Mark location on map for teleportmark2
Paintball modeextremepaintball
Report current location loc
Screen shakesboom
Set gamma; default is 0.5setgama <0.0-1.0>
Show object namesnames
Show texture properties for objects showtextureprops
Squirrel launchersquirrelkite
Suicidegod
Take over enemy basesrock
Team God modeteamsuperman
Team invisibilityteamshadow
Teleportteleport
Teleport to preset locations spawn
Toggle actor stats toggleshowactorstats
Toggle AItoggleai
Toggle display of tracers tracers
Toggle effect stats toggleshoweffectsstats
Toggle framerate displaytoggleshowframerate
Toggle freezing treestogglemovetrees
Toggle interface stats toggleshowinterfacestats
Toggle level stats toggleshowlevelstats
Toggle performance counters toggleshowperfcounters
Toggle system memory stats toggleshowsystemmemorystats
Toggle texture memory stats toggleshowtexturememorystats
Toggle total stats toggleshowtotalstats
Toggle user interface toggleui
Unlimited ammunitionammo
Unlock Hero characters unlockheros
View debug countersperf
Win current missionautowin
Everyone has face with pink cheeks and beard eviltwin
Show range of enemies and your team members in meters range
Exit to Windows cover
Hunt down enemiesgogetem
Play current recording journalplaystart
Stop playing current recordingjournalplaystop
Start recording gameplayjournalrecordstart
Stop recording gameplayjournalrecordstop
Dog growling sound testpath
Load game loadgame
Quick save savegame

All heroes:

Create a backup copy of the file before proceeding. Use a text editor to edit the "'unlocked_heroes.xml" file in the game folder. Replace the existing text with the following.

henry_ramirez.atr
nigel_tunney.atr
will_jacobs.atr
jack_stone.atr
guram_osadze.atr
susan_grey.atr
klaus_henkel.atr
buzz_gordon.atr
lindy_cohen.atr
astra_galinksy.atr
scott_ibrahim.atr
dieter_munz.atr

Alternately, successfully complete the first twelve missions in campaign mode to unlock all twelve heroes as playable characters in quick mission and campaign modes.

Mission select:

Create a backup copy of the file before proceeding. Use a text editor to edit the "unlocked_missions.xml" file in the game folder. Replace the existing text with the following.

m01_caves.mis
m02_farm.mis
m03_rrbridge.mis
m04_village.mis
m05_embassy.mis
m06_castle.mis
m07_river.mis
m08_battlefield.mis
m09_swamp.mis
m10_ruined_city.mis
m11_pow_camp.mis
m12_docks.mis
m13_airbase.mis
m14_mountain.mis
m15_red_square.mis

Hint: Medals

Purple Heart: Get wounded or killed in action.
Bronze Star: Get 15 kills
Silver Star: Get 20 kills
Distinguished Service Cross: Get 25 kills
Congressional Medal Of Honor: Get 30 kills